Need for Speed: Carbon | |
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Developer(s) | EA Black Box, EA UK |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | Wii |
Release date(s) | NA November 19, 2006 EU December 8, 2006 AUS December 14, 2006 JP December 21, 2006 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
GameCube Version |
Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. The game is a sequel to 2005's Need for Speed: Most Wanted.
Videos have glitches, these are worse if Anisotropic Filtering or Force Texture Filtering are enabled, but seem to occur regardless of settings.
All reflectivity on the cars is broken. See issue 8072. Fixed by 4.0-5225.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Need for Speed: Carbon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-6215 | Windows 8.1 | AMD FX 6300 | NVIDIA GeForce 650 Ti | Video seems to show as 3 layers beside themselves, also, a lot of green pixelization.
IMO, not playable. |
24.235.129.117 |
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